Combat and Optimizations!

So a lot has been going into making sure that things run smoother and better.

Performance should be significantly improved for everyone.

Also Combat, some degree of predator/violence avoidance and fun new icons for all actions are implemented.

Also in this build I included a default save if you did not want to wait for the clover to colonize your map.

Please note, the load button is not properly clearing the map so you will get weird import situations if you save and then load again.

Build is available Here.

Controls are Still:

  • WASD or Arrow Keys to move camera.

  • Mousewheel or + and - keys to zoom in and out.

  • Left click to place a selected Critter.

  • Right click to setup links (these are now invisible due to removing the debug display)

  • C & H for controlling temperature (now invisible without debug display.

  • Escape key to quit the application.

Zoom.gif

Something Like the Real UI

Slowly Implementing Combat