So I started this website as a project to share the whole process of making a personal game project.
And we’ve hit one of the points that happens in a lot of games but is rarely if ever reported of.
I’ve hit a wall where I need to do such a major refactor and redesign of chunks of the game it will be faster and better to salvage a few pieces of the current game and scrap all the rest.
So this is the last Build of this iteration.
If you are curious to see the codebase I have the project available on Github.
Controls are the same as before and there is a bit more logging and tools available.
But things are going to be going ‘back to formula’ now so stuff will be slow.
I’ll share design concepts and such next as I ramp things up again.