The Clover is Watching You.

Not Really.

But this Build brings yet another visual style refactor, but also procedural sprites!

Sprite visuals now smoothly represent the state/growth of the organisms they represent.

Sprites are now modular.

Also preparations are being made to give some more emotive expression to all entities over all.

I also did some optimizations to the critters involved, expect some visual glitches in reloading as there are some bugs related to updating the sprite color that are still lingering.

Cheers and Enjoy the Build Here.

Controls are Still:

  • WASD or Arrow Keys to move camera.

  • Mousewheel or + and - keys to zoom in and out.

  • Left click to place a selected Critter.

  • Right click to setup links (these are now invisible due to removing the debug display)

  • C & H for controlling temperature (now invisible without debug display.

  • Escape key to quit the application.

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Social Distancing Implemented

More Lifecycles and Return of the Game Save