That which is not Saved will be Lost

I finally got saving, loading and multi map linkages working.

Controls have been slightly altered.

Right click now is used to link or unlink two tiles. Once two such tiles are linked they will function as adjacent for pathing purposes.

Also added in a snake critter that will hunt buns but does not reproduce.

You can now save and load maps. I’ve included one of my own layouts for you so you can see some things that can be done with the system.

Save and Load buttons are at the top, you can find the gamesave file as a text json for the time being and you are welcome to try jiggering with it but I warn that the save system will simply bail on trying to load most of the obvious incompatibilities or corruptions.

Today’s Build is Located Here.

critter.png

Entropy and Temperature

The Start of Being a Game